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1. Bolas suggestion - in Feedback/Requests [original thread]
Master Jaraiya wrote: This. They should be able to code the Bolas's to automatically stay a specific distance say 5 - 10 meters away from any other vehicle or structure. I agree but.. then if two people spawn vehicles at the same time and sa...
- by Zeravla Hsoj - at 2013.06.11 23:25:00
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2. Bolas suggestion - in Feedback/Requests [original thread]
Heals Vaginas wrote: Bolas are pure comedy and should be left as is, just sit at spawn at the start of a match a watch the wonder that is the Bolas I agree until it's my million ISK vehicle getting thrown around like a common death taxi.
- by Zeravla Hsoj - at 2013.06.11 20:00:00
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3. Bolas suggestion - in Feedback/Requests [original thread]
Sure the buff keeps the bolas from killing itself and other RDVs but it seems like a lazy fix that still leaves the vehicles they carry vulnerable. Just last week in a single match one of my fellow corp members lost 4 dropships to RVD drunkenness ...
- by Zeravla Hsoj - at 2013.06.11 19:59:00
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4. Bolas suggestion - in Feedback/Requests [original thread]
Would it be that hard to give them enough AI to make them not run into each other? How technically difficult would it be to make them detect other vehicles and avoid them, while still spawning the desired vehicle in the location selected by the pl...
- by Zeravla Hsoj - at 2013.06.11 19:34:00
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5. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Talos Alomar wrote: The AR still is king of CQB, so that SP isn't wasted. try building a fit that's more of a close range brawler. I guarantee you that you have the SP to do so. . Damnit I know I do run standard ARs now and do just as go...
- by Zeravla Hsoj - at 2013.06.11 04:33:00
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6. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
TheEnd762 wrote: And people that justify crying about the TAR nerf by saying it's not how single fire ARs work in any other FPS game, go play other those other FPS games. This is Dust, so stop trying to apply the standards of other games to i...
- by Zeravla Hsoj - at 2013.06.10 21:44:00
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7. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Talos Alomar wrote: The SCR is a freaking beast. the overheat and the PG usage are needed. I know. I do like the SCR and think the overheating makes a lot of sense, I just personally prefer ARs. I have to given that I've already sunk over a...
- by Zeravla Hsoj - at 2013.06.10 21:39:00
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8. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
GET ATMESON wrote: Instead of crying over this why not look at THE SCRAMBLER RIFLE. This is the most balance i have seen in this game. Lazer's were OP in last build The TAC AR were OP I say GREAT JOB CCP :) Im not getting by the same gun ove...
- by Zeravla Hsoj - at 2013.06.10 17:00:00
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9. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Thurak1 wrote: Zeravla Hsoj wrote: I'm sorry but the TAC update is still depressing me. Why can't CCP handle this single fire AR like other games handle their single fire ARs. Never have I not been able to fire as quick as my finger desires....
- by Zeravla Hsoj - at 2013.06.10 09:16:00
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10. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
TheEnd762 wrote: It shouldn't be set as fast as you can push the button. It should be set as fast as someone could pull the trigger of a semi-auto rifle with a cycle of operations and recoil, while trying to keep it on target, which is closer t...
- by Zeravla Hsoj - at 2013.06.10 02:05:00
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11. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Jathniel wrote: and it settles that "it kills me too fast" complaint. That's the problem. If the ROF was set to allow a human to fire till their finger cramps, while still keeping modded controllers at bay, nobody could say it kills me to ...
- by Zeravla Hsoj - at 2013.06.10 01:42:00
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12. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Nightbird Aeon wrote: . . op post . . I gotta say TAC AR nerf was okay on the whole. Not perfect, but okay. And it is still definately usable. The greatest thing about the nerf was that it affected the biggest is...
- by Zeravla Hsoj - at 2013.06.10 01:31:00
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13. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Jathniel wrote: Spam auto fire on a controller, you're not getting off more than 11-14 rounds before you overheat. . And have you seen anyone with a modded controller and a SCR? From what I've heard as recently as a couple days ago the ove...
- by Zeravla Hsoj - at 2013.06.10 01:07:00
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14. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
I'm sorry but the TAC update is still depressing me. Why can't CCP handle this single fire AR like other games handle their single fire ARs. Never have I not been able to fire as quick as my finger desires. Why is CCP taking the easy way out on th...
- by Zeravla Hsoj - at 2013.06.10 00:37:00
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